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How capability prompts work

Before an app runs for the first time, Vibe shows the user a single prompt listing all capabilities the app requests. The user can:
  • Accept all — all capabilities are granted
  • Reject individual capabilities — the corresponding features are disabled
  • Cancel — the app does not open
Decisions are saved per project instance. The user can change them later in project settings.

Capabilities

Effect of rejected capabilities

Inter-service traffic within the app is always allowed regardless of the network capability decision.

Per-instance decisions

Decisions are scoped to the project instance — not the app ID. Two instances of the same .vibeapp opened at different times have independent capability decisions. This means:
  • Duplicating a project instance does not inherit capability decisions
  • Opening the same .vibeapp a second time creates a new instance with its own prompt

Changing decisions

Capability decisions can be reviewed and changed in the project’s settings panel within the Vibe macOS app at any time after first open.